Browsing by Subject "Teaching/learning strategies"
Now showing items 1-3 of 3
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Can gamification influence the academic performance of students?
(MDPI, 2022)Abstract: Gamification along with a whole range of other active methodologies are being incorporated into university classrooms due to their potential benefits for student learning. The aim of this paper was to analyse ... -
Computer-supported collaborative learning: An analysis of the relationship between interaction, emotional support and online collaborative tools
(Elsevier, 2019-09)Research has already outlined the enormous potential of Computer Supported Collaborative Learning (CSCL) to facilitate effective learning processes in higher education. There is still need, though, to build up a validated ... -
Interaction in computer supported collaborative learning: an analysis of the implementation phase
(Springer, 2020)There is extensive research on interaction frameworks in distance education and studies in Computer Supported Collaborative Learning (CSCL) have also focused on establishing interaction models. There is still research to ...